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1. How long have you been working with aerosol?

Since 1985. I started Writing in 1984 but I only used markers for the first year.


2. Your work seems to have punk, Hip-Hop and d.j influences. To what degree are you involved in any of these subcultures?

I've done a lot of work that references the Hiphop movement. I was solidly into the whole culture from 1984 onwards, I've spent time in the past writing about B-boying and set up and made art for the magazine Big Daddy with my friend George Mahoud.

We're currently about to release a new publication called Grand Slam magazine which continues in this vein.

I reached a point when I wanted to broaden my subject matter, and the Punk thing was a natural choice since the first street artist who ever impressed me was a bloke that wrote "Baz" with an anarchy for the "A".

Most of my personal figurative work now is based on English street culture - bouncers, punks, mods etc. I have a whole collection I'm working on at the moment that I'll release later this year.


3. Do you prefer to work in collaboration or as a solo artist?

The aerosol movement is unusual in that it places a lot of emphasis on collaboration. I became interested in building a more considered narrative between artists a while back. I went through a period of working on a kind of holistic approach to conceptual murals. However, it was pretty draining and I found that I wasn't putting the energy I wanted into my own parts of the painting, so at the moment I'm very focussed on solo work.

I like to have the whole space to build narrative in. Its hard otherwise, because there are so many visual languages and statements vying for attention that it often becomes a visual shouting match. I'm into collaborating with one or two people at a time if something interesting might come from it.


4. How much planning is involved before starting a large piece such as a mural or wall? What is this process like?

I actually really dislike planning paintings, although its necessary to a degree. I've been drawing more or less every day since I was able to hold a pen, but I need to have an element of adventure and anxiety in a painting otherwise it just gets boring to me.

One of the many factors that took me to my Organic style was a need to get that planning stuff out of the way so I could then use the framework to be spontaneous in. Its like seduction: you might light the candles and cook the meal, but you don't want to script the sex.


5. Tell us about the piece you did live at the re-opening of the Marquee Club last September.

Dave Stewart (ex-Eurthymics) is pretty adventurous: he just gave me the space and trusted me to take care of it. It was only a matter of hours before the event, so I had no design and luckily happened to have paint with me.

It was a wild experience - I was working literally in the entrance foyer opposite the VIP lounge. When the stars arrived, the flashguns were going off and I was right there, off my face on paint fumes and champagne. It was rough at first though - a film crew started following me around when I was getting ready to start - they were talking about capturing the first stroke of paint and history being made, which was a bit of a headfuck.


6. When did you start working in digital graphics? Was this a difficult transition?

It was no problem for me. When I was 13, I had a Commodore VIC20 and spent a lot of time making little fonts and sprites. I started doing digital work from repeated requests for design work, and eventually became interested in it as an artistic medium in itself since I found that certain issues I was dealing with in my other work were converging on it as an aesthetic.

For example, I was working on refining my interpretation of a classic B-boy character style (not necessarily the imagery itself). But when I started working with the Germans a while back, they saw it as a graphic style executed in aerosol and the clarity of execution appealed to them. It was only after that that I started experimenting with designing characters in vectors.


7. How much of your work is driven by a need to express a message and how much is driven by a need to create aesthetics?

I think both the Aerosol and Design scenes are overwhelmingly concerned with appearance and I've been interested in pushing elements of narrative, concept and symbolism in my work for a long time now. My real concern is that people don't look into the work far enough to see that: I think the general feeling about Writing in particular is that it is mostly concerned with style rather than content. So I have to resist overexplaining the ideas and maybe pump up the intensity in the visuals until it sparks. I love melodrama anyway- if I could achieve the level of intensity of Morricone, for example, I would be happy. Its hard though, because it has to be the whole thing: it has to be in the line, the colours, the image, the execution, the concept. I think the only way to get there is really by just that intense in yourself. It can't be faked.

Pretty much everything I done for a while now is full of hidden meanings and symbolism.


8. What can we expect to see in the SHOK1.com retail section?

I'm currently working on my new collection and it will include clothing, prints and original canvases. and hopefully my first limited edition toy. I have a big backlog of original product ideas, but I thought it would be wise to start off with the things that people have been asking for.


9. If there was one person you could meet, who would it be and why?

I would like to do some work with Futura maybe - myself and a lot of the early UK aerosol people were very influenced by him in the mid 80's, a long time before he blew up in the design scene, worked with MoWax etc. We met a few years back but painted seperately - nice bloke, no bad attitude at all.


10. What was the last great movie you have seen?

City of God. Its about life in the Brazilian ghettos - 70% of the actors were first timers from the street.


Keep up the incredible work ..... I can't wait to see those canvases your going to put up for retail!

TEETH WHYCANVAS MODBLASTER FEAR (350 Kb) visit SHOK1.com